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Italy-CH-CH Azienda Directories
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Azienda News:
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
Modular Launch Pads is a collection of parts, including various launch clamp-type bases, towers, crew elevators, hold-downs and other accessories You start by either attaching a base to a bottom center node on a rocket; this can be either the bottom node of an engine, or an attach node added by one of the included path files that add an extra
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
The American Launch Stand that I had been working on previously will become the small Saturn pad, with a smaller-width tower; it's already partially based on the original LC 34 and 37 for the Saturn I IB
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
For the actual hold-down clamp (a circular one), I'll make two versions: one for the Kosmodrome KK package (has the whole N1 pad static with the triple flame trenches), and something for the stock pad, which will be a (very) large platform that sits over (and covers up) the pad static
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
They're still available by doing a search, and I made a custom category for Modular Launch Pads As for smaller launchers, presently there is a set of swing arms sized for 1 875m tanks without having to adjust anything
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
After extensive testing, ranging from adding and removing parts from the Soyuz launch pad, adding Soyuz parts to other pads, swapping rockets, and going through a hefty portion of your launchers, I have narrowed the problem down to the Soyuz Gantry and the Soyuz Base Elevator
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
The modular parts are in the Special Service Tower subcategory of my stock custom category, and in the General Launch Pads custom tech tree node The single-piece tower, the Titan II tower umbilicals and the mast are in the Launch Stands tree node
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
It acts as a bridge between the small American Launch Stands and the Small General Launch Pad, and able to handle full tri-core rockets of 1 875m, 1 5m and 1 25m sizes, as well as single-cores of those sizes
- [1. 12. 5] KSC Extended [3. 0. 3] - Kerbal Space Program Forums
I've tried launching the game without mods other than KSC Extended with all of its dependencies and it worked out fine, but it doesn't work when I launch the game with JNSQ If you're on KSP 1 12, I can't help you
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 8. 1: Launch clamps evolved: Real . . .
I tried it on a bare install with only Bluedog and Modular Launch Pads (and their prereqs) installed The problem still happens with this one specific part, the BR-375-XI I tried autostrutting to "root part" and also to "heaviest part" and neither of those had any effect
- [1. 8. 1-1. 12. x] Modular Launch Pads v2. 9. 0: Launch clamps evolved: Real . . .
All I can say is to try with just a stock install with just Modular Launch Pads, B9PS, Animated Decouplers and, if desired, CommunityCategory Kit installed Modular Launch Pads wasn't designed for RP-0 1, and I have no idea what it or RO itself is doing to the parts
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