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  • [ATM9] I build a max rate watercooled mekanism fusion reactor . . . - Reddit
    You can still use the generated energy from the reactor even if it's water-cooled but it's just 102 mrf t then You need atleast 100 ultimate pressurized tubes to transport the 98'000'000 mb t of Steam since the quantum entangloporter can only transfer around 8KB of steam per tick I suggest just hooking the turbines up the the reactor directly
  • Mekanism Fusion Reactor Advanced Setup Help : r feedthebeast - Reddit
    (I play on 1 12 2 so I personally don't know how fission reactors are but still) 2 15G °C is the boiler temperature I was able to achieve with fusion reactor set to 98 injection even though the reactor was turned off the boiler was still producing steam with 2 05G °C (in addition, when the reactor was turned off, the temperature dropped VERY
  • Mekanism Reactor - Anywaty to shutdown? : r feedthebeast - Reddit
    The automation of Hohlraum is ok for me The problem of keep it running is that my base isn't consuming so much power Even with all i need on, at maximum capacity, the reactor still keep my Draconic Energy Core (Tier 7 - 2Tb RF) full, so i'm wasting fuel and energy But really, keep the reactor on all the time isn't so bad
  • Mekanism fusion reactors running too hot? : r allthemods - Reddit
    Fusion reactors are 100% safe and you would actually want the most heat as that equals more energy Although fission isn't very safe as it can explode if it gets too hot but fusion is fine Although fission isn't very safe as it can explode if it gets too hot but fusion is fine
  • Mekanism fusion reactor plasma issues : r feedthebeast - Reddit
    I built a fusion reactor from Mekanism, and am at the last stage of igniting the fusion reactor to start it When I do ignite it, the plasma rises up instantly and it begins to generate power, but eventually the plasma always cools down to 0, and doesn't level out It's done this three times now I have it fueled with deuterium and tritium
  • Fusion Reactor ATM9 : r allthemods - Reddit
    In my playthrough I use the Everbright dimension (ATM9) In fact, all my mekanism reactors are located there To jumpstart a Fusion reactor put a Hohlraum into one of your Chemical Infusers to fill it up with D-T fuel Put the Hohlraum into the Fusion reactor controller Fire a beam of at least 400 million RF using lasers pointing into Laser
  • Fusion reactor not receiving water : r allthemods - Reddit
    But this may be the case that your fusion reactor is creating steam way faster than you are piping in water which is why you may not see the water in your system, and Mekanism pipes aren't enough when I first tried to make a setup for it (thought I only did one port and didn't wanna make multiple ports for aesthetic purposes lol) Very cheesy
  • [E2E] Fusion Reactor setup. : r feedthebeast - Reddit
    My fusion reactor setup was only set to produce ~1M RF t This used two thermal evaporation plants at max size (18 blocks tall) with resistive heaters (no solar panels) Then I had 5 neutron activators, with a buffer of 6 ultimate gas tanks afterwards for the tritium I also had 14 max upgraded electric pumps for the heavy water deuterium This setup produced enough deuterium and tritium to




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