- ChucK = gt; A Strongly-Timed Music Programming Language
ChucK offers a unique time-based, concurrent programming model that is precise and expressive (we call this strongly-timed), dynamic control rates, and the ability to add and modify code on-the-fly In addition, ChucK supports MIDI, OpenSoundControl, HID device, and multi-channel audio
- GitHub - ccrma chuck: ChucK Music Programming Language
ChucK presents a unique time-based, concurrent programming model that is precise and expressive (we call this strongly-timed), with dynamic control rates and the ability to add and modify code on-the-fly In addition, ChucK supports MIDI, OpenSoundControl, HID devices, and multi-channel audio
- ChucK | Documentation - Stanford University
"Creating Electronic Music with Chuck" (video tutorial series by Clint Hoagland) — new!! tutorials resources (includes install or build + command-line options) a mooc and a book on ChucK (learning is fun!) Artful Design | excerpt (the design philosophy of tools like ChucK) read ChucK article | thesis (design, impl, applications)
- ChucK Programmers Reference - cannerycoders. com
ChucK is a strongly-typed, strongly-timed, concurrent audio and multimedia programming language It is compiled into virtual instructions, which are immediately run in the ChucK Virtual Machine This guide documents the features of the Language, Compiler, and Virtual Machine for a ChucK programmer ChucK Command Line options | on-the-fly
- ChucK | Examples - Stanford University
These examples demonstrate pratical tools ranging from unit generators, events, mouse keyboard joystick input, file I O, MIDI, Open Sound Control, how to extend ChucK unit generators, and more
- ChucK: A Programming Language for On-the-fly, Real-time Audio Synthesis . . .
In this paper, we describe ChucK – a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs
- The ChucK Tutorial
We can do this easily ChucK by connecting audio processing modules (unit generators) and having them work together to compute the sound We start with a blank ChucK program, and add the following line of code: (by default, a ChucK program starts executing from the first instruction in the top-level (global) scope)
- Introduction to Real-Time Audio Programming in ChucK
Throughout the course, students create meaningful and rewarding expressive digital “instruments” that make sound and music in direct response to program logic The ChucK language provides precise high-level control over time, audio computation, and user interface elements (track pad, joysticks, etc )
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