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  • Godot Engine: standard or . NET one? : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Godot: your free, open-source Game Engine - Reddit
    This is a subreddit about the Godot Engine While related Game Development topics are not forbidden, please make sure to tailor them towards the Godot project This means no art posts unless you are talking about the technical side of things - there are enough other outlets to post your pretty renders and concepts
  • Recommend tutorials for a beginner (2024 version) : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Instantiating a scene with constructor parameters : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • How to print to console : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • List of math functions : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Godot 4 or Game Maker 2 ? Which one should I choose? : r gamemaker - Reddit
    game maker is a version of godot, because godot is free for you to do whatever you want with it, including modifying and selling your own version, so use godot as it is always more updated and supports cpp and c sharp, GML from gamemaker it is the same GDcode from godot, in godot you can make games in 2D and 3D, in addition to using the OpenXR library which is used for VR
  • How can I use C++ in godot??? - Reddit
    enum godot_variant_type is defined in variant h in godot_headers, it's used to say what information to expect (in all the above examples, replace SomeScript with the script's class name) Once you're ready, compile your GDNative code into a shared library with your build tool of choice (doesn't have to be Scons)




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