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  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    Search for "Kerbal Attachment System" or just "KAS", then install the mod Occasionally run CKAN client to update KAS (and other mods) to the latest version If you follow this path, then all the KAS dependencies will be updated automatically It may save you a lot of time during the update Manual: Download the ZIP archive: From CurseForge
  • [1. 1. 2] Kerbal Attachment System (KAS) 0. 5. 8
    Notes for user upgrading from KAS 0 4 X As KAS v0 5 now use KIS and KSP 1 0 is out, I took some time to reduce the part count by removing merging some parts To avoid loosing a ship because of a missing part, you can download old parts from KAS v0 4 from the curse mod page
  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    Hey, I'm a KAS noob and can't figure out what I'm supposed to do about the following situation I have a rover with a winch at the back I have a rover with a winch at the back When I retract a grappling hook or magnet, the winch rope clips through the winch housing and the winch won't fully retract and therefore cannot be ejected again
  • Kerbal Attachment System (KAS) 0. 4. 7 - Kerbal Space Program Forums
    KAS 0 4 4 has been released The download on Spaceport (link in the first post) has been updated This is a compatibility update for KSP 0 22 KAS does not yet integrate with the new Research and Development system Changes in this version: The container editor will only show parts that have been unlocked when in career mode
  • [1. 1. 2] Kerbal Inventory System (KIS) 1. 2. 12
    [Change] Created a SendKISMessage method (to communicate with KAS or other mods) 1 1 2 (8 May, 2015) Compatibility fix for KSP 1 0 2 [Feature] Add "mountedPartNode" parameter in module "ModuleKISPartMount" to set the part node used on mount [Feature] Allow mount to be set on a moving attach node (KAS compatibility)
  • KIS KAS How the? - Kerbal Space Program Forums
    While I did use KAS before the update, I don't really remember how it worked No tools required, but I think the original allowed socket to socket connections, but this is not the case anymore No tools required, but I think the original allowed socket to socket connections, but this is not the case anymore
  • [1. 6. X] Surface Experiment Pack - Deployable science for KIS KAS! (v2. 7 . . .
    OK, I've removed KAS 0 63 from my save game (I had to remove any KAS parts from my ships, luckily only a couple) and I added in the new KAS 0 73 beta and it made no difference, the Power Conduit plug still isn't visible in the VAB I'm not sure what's going on with this part now, any ideas are welcome!
  • Re-rooting a vessel mid flight with KIS KAS
    KAS Part list: - A Kerbal engineer - a KAS screwdriver or wrench - two KAS ports (or one port and one winch) - another craft, as minimal as you like - single a probe core, or a cockpit cabin, or a command seat suffices (though remember small items dropped on the ground like to explode!)




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