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  • C Pointers: *ptr vs ptr vs ptr - Stack Overflow
    int *ptr; declares a pointer to integer int val; declares an integer val; pointer to val ptr = val; ptr will now point to val *ptr = 5; same as writing val = 5 ptr++; pointer to the next int after val (in this case, it will be undefined behaviour, it is useful if this pointer pointed to a cell in an array) int arr[10
  • Pointer expressions: *ptr++, *++ptr and ++*ptr - Stack Overflow
    *(++ptr): Same as above case here also address gets incremented but pre increment CASE 2: ++*ptr, ++(*ptr), (*ptr)++ : above mentioned all 4 syntax are similar, in all value data gets incremented but how value gets changed that's different ++*ptr: first * came while solving from R to L, so value gets changed but its pre increment
  • Version 2. 0. 2 Build 22692 PTR Patch Notes - PTR Discussion and Bug . . .
    We’ve opened a new PTR for upcoming changes that we’re now testing Performance Fixed an issue that causes the game to hitch every 3 seconds for certain players General Updated various Campaign background screens Lighting Reforged environment lighting direction adjusted to match Classic Classic HD Dungeon biome lighting overhauled to better fit the Classic lighting Minor brightness
  • PTR 2. 1 - Known Issues Thread - PTR Bug Report - Diablo IV Forums
    Hi all, Welcome to the PTR known issues thread This thread is a go-to resource for known issues you may experience while playing the PTR While there may be issues players experience during the PTR, the list below calls out issues we are aware of and intend to address by the official release of 2 1 General A potential crash may occur when fighting the Herald Triggering dismount and spur at
  • Will there be a mists of pandaria PTR?
    will there be a mists of pandaria PTR?
  • c - Difference between ptr,*ptr and ptr - Stack Overflow
    Is "ptr=0001869F" the memory location where " ptr=0029FF14" is stored? If not then what is ptr? Thank you! I believe this question is different from the "C pointer syntax" post because it doesn´t distinguish between ptr,*ptr and ptr, meaning that post doesn´t explain why "ptr" contains different values depending on the operator it comes with
  • Pointer expressions: **ptr++, *++*ptr and ++**ptr use
    And because *ptr is a, then **ptr is *a == *(a + 0) == a[0] that is 0 Note in expression **ptr++;, we do not assign its value to any lhs variable So effect of **ptr++; is simply same as ptr++; == ptr = ptr + 1 = p + 1 In this way after this expression ptr pointing to p[1] (or we can say ptr == p[1]) Print-1: Before first printf things become:
  • Massive Class Changes Coming in Diablo 4 Season 9 - All Datamined PTR . . .
    Not even worth logging into the PTR to tickle the mobs Blizz haven’t learnt a thing - all they now how to do is nerf Clearly, just looking at the builds out there at the momnet that are being played, people want to blast - so why not give us the game the majority of players (maybe not posters on this forum) want




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