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  • Path of Building Community 2. 26. 1: 3. 21 Tree + more
    LocalIdentity1 Path of Building Community Fork Creator • Additional comment actions We’ve got a change to make the map mods selecting dynamic, so it only shows map mods you select from a list
  • Path of Building Community Fork v1. 4. 170. 1: 3. 11 Gems
    The person who wrote that issue made their own DLL and it seems to work pretty well on the community fork You guys could test to see if it works better than OpenArl's They linked both sourcecode and binary to that issue I'm testing it right now and it seems to work nicely, but that's a sample size of 1
  • Friendly reminder for new players to use Path of Building Community . . .
    Community fork is updated regularly This is the whole idea of open source Someone else can start a fork that gets to be defacto standard No need for OpenArl to give up merge anything since it's already open source People need to be aware of community fork, that's all Maybe not the easiest thing to do though
  • LocalIdentity Community Path of Building Fork v1. 4. 161. 1 - Reddit
    LocalIdentity's Path of Building Fork has now rebranded as Path of Building Community! This is a community-driven effort to develop and enhance Path of Building, and is currently being maintained by LocalIdentity, Cinnabarit, and Nick
  • LocalIdentitys Path of Building v1. 4. 151. 4 Fork : r pathofexile - Reddit
    Just download the standalone Path of Building install and don't change the manifest xml in that folder The standalone install (top zip download in Openarl's Github ) has all the files localized in the main install folder for portability instead of installing files into ProgramData and therefore doesn't look in ProgramData for things
  • PoB vs Community Fork. What are the differences? : r pathofexile - Reddit
    Shout out to the site developers for highlighting similar game mechanics and the strikethrough text for wandering path Hopefully they get implemented in main POE game someday Would also be great if similar mastery nodes are highlighted in main game and POB
  • Path of Building Community v1. 4. 170. 26: 3. 13 Uniques
    by LocalIdentity1 Path of Building Community Fork Creator View community ranking In the Top 1% of largest communities on Reddit Path of Building Community v1 4 170 26: 3 13 Uniques
  • Path of Building Community 2. 31. 0: 3. 22 Tree + more
    does anybody knows if game and pob calculate Arcane Cloak added dmg the same way? PoB calculaces added dmg from 1 mana and then multiply it by amount of mana consumed this means that by default, u gain 0 1 dmg per 1 mana and you need to get 34% buff effect (from alt qual) to get this to 0 2




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