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- Home | Vulkan | Cross platform 3D Graphics
Vulkan 1 3 mandates widely supported features into the core standard; the Vulkan Roadmap provides visibility into Vulkan’s future requirements for key markets; Profiles streamline development and deployment of portable applications
- Learn | Vulkan | Cross platform 3D Graphics
This Vulkan tutorial will teach you the basics of using the Vulkan graphics and compute API The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time
- Vulkan Documentation :: Vulkan Documentation Project
The Vulkan tutorial will teach you the basics of using Vulkan It will help you get started with the API and teaches you how to get your first graphics and compute programs up and running using the C++ programming language
- What is Vulkan? :: Vulkan Documentation Project
Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms
- Khronos Vulkan® Tutorial :: Vulkan Documentation Project
This tutorial will teach you the basics of using the Vulkan graphics and compute API Vulkan is a new API by the Khronos group (known for OpenGL) that provides a much better abstraction of modern graphics cards
- Tools | Vulkan | Cross platform 3D Graphics
Vulkan developers have access to a broad set of tools including SDKs, profilers, libraries, game engines and frameworks You can find many of these resources on this page; use the quick buttons to jump straight to where you need to be
- Vulkan essentials :: Vulkan Documentation Project
Vulkan is the latest 3D rendering API from the Khronos Group It is a low-level API that is designed to expose the GPU to application developers with a minimal level of abstraction provided by the device driver This enables Vulkan applications to benefit from lower CPU overhead, lower memory footprint, and a higher degree of performance stability
- Vulkan 1. 3. 283. 0 SDK Now Available
LunarG has released a new SDK for Windows, Linux, macOS that supports Vulkan API revision 1 3 283 This new release has improved validation coverage, an improved Vulkan Configurator and a host of Windows and macOS changes that can be viewed in the release notes
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