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Suppose I have an example unity3d file, and that's all Is it possible to edit change replace an asset within? I have Disunity, and can get things like the following: All the raw files (example) AssetBundle X bin Assets AudioClip 1 bin 2 bin AudioSource etc A list of everything in there
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Is there a way I can calculate the actual angle between two 3D Vectors in Unity? Vector3 Angle gives the shortest angle between the two vectors I want to know the actual angle calculated in clockw
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Make sure one of them has a non-kinematic rigidbody attached Taken from the Unity docs: When a collision between two Colliders occurs and if at least one of them has a Rigidbody attached, three collision messages are sent out to the objects attached to them
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Unity3D Player movement script Ask Question Asked 8 years, 8 months ago Modified 5 years, 1 month ago
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It seems like Unity3D does not allow me to import dlls as Assets if they are not a NET assembly So I can add my C# wrapper, but not the C++ dll So I can add my C# wrapper, but not the C++ dll This results in a DllNotFoundException whenever I try to access the C++ library
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How to add "jump" in C# script in Unity3d using Character Controller? 0 Unity 3D Double Jump C# 1
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I need to take the value of a boolean (put in a variable called "bouclier") set in one script to enable or disable a GameObject
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I'm planing to develop a game in Unity3D I didn't choose yed if it will be in javascript, c# script or boo, as the developing languages that unity IDE offers In my game I need to store the game state : user name, level, game moves, current state, points and all the things that should be save
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