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Switzerland-IQ-IQ Azienda Directories
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Azienda News:
- GLUT - The OpenGL Utility Toolkit
GLUT provides a portable API so you can write a single OpenGL program that works on both Win32 PCs and X11 workstations GLUT is designed for constructing small to medium sized OpenGL programs
- GLUT API, version 3 - OpenGL
14 4 Avoid Unspecified GLUT Usage Restrictions A GLUT State A 1 Types of State; A 2 Global State A 2 1 Program Controlled State; A 2 2 Fixed System Dependent State A 3 Window State A 3 1 Basic State; A 3 2 Frame Buffer Capability State; A 3 3 Layer State A 4 Menu State B glut h ANSI C Header File; C fglut h FORTRAN Header File
- The OpenGL Utility Toolkit (GLUT) Programming Interface
GLUT is designed for simple to moderately complex programs focused on OpenGL rendering GLUT im-plements its own event loop For this reason, mixing GLUT with other APIs that demand their own event han-dling structure may be difficult The advantage of a builtin event dispatch loop is simplicity
- GLUT-like Windowing, GUI, and Media Control toolkits - OpenGL
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications It is window-system independent, using GLUT or FreeGLUT
- OpenGL-GLUT Program Sample Code
Examples Programs that were contributed to the GLUT distribution Mesa Demos GLUT versions of the demonstration programs that come with the Mesa 3D library MUI (portable UI) The portable user interface written in OpenGL with GLUT
- OpenGL News Archives
Download current specification and man pages for OpenGL, GLX, GLU , and GLUT, as well as older versions of these APIs OpenGL Reference Pages The reference pages (also known as "man pages") include all of the important usage information for each command
- OpenGL - The Industry Standard for High Performance Graphics
NVIDIA announces Nsight Systems 2019 6 with OpenGL improvements NVIDIA Nsight Systems 2019 6 is now available for download This release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL
- 1. 2 Design Philosophy - OpenGL
GLUT simplifies the implementation of programs using OpenGL rendering The GLUT application programming interface (API) requires very few routines to display a graphics scene rendered using OpenGL The GLUT API (like the OpenGL API) is stateful
- 2. 1 glutInit - OpenGL
glutInit is used to initialize the GLUT library Usage void glutInit(int *argcp, char **argv); argcp A pointer to the program's unmodified argc variable from main Upon return, the value pointed to by argcp will be updated, because glutInit extracts any command line options intended for the GLUT library argv The program's unmodified argv
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